![]() ![]() You can speak, read, and write Common and one other language of your choice. You have advantage on the first attack roll against a creature if at least one of your allies is within 5 feet of the creature and the ally isn't incapacitated. Like a dog, they have claws and a coat of fur. The shape of their body primarily is humanoid, with the bent legs of a dog. Their knuckles show their modified metal carpals and metacarpals. They are unnaturally muscular and have the face of pit bulls. Targ Nar, Demon-Fang Gnoll by Tyler Jacobson from Magic The Gathering There are many playable races in Dungeons & Dragons to choose from, and many new races are being added or updated with each new book published by Wizards of the Coast. If you hit with it, you deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike. Marantz The canine genus are beings that appear like anthropomorphic dogs. Updated These homebrew D&D races add a unique slant to your game. ![]() Your fang is a natural weapon, which you can use to make unarmed strikes. ![]() You have proficiency in the Perception and you have advantage on Wisdom (Perception), Wisdom (Survival), and Intelligence (Investigation) checks that involve smell.īite. Size. average humans size, but some might be taller and some might be shorter. Subrace See WotCs documentation for the base part of the race. Dex +2 +1 to either Int, Wis or ChaĪge. have lifespans equivalent to humans. We discuss a little bit, since Kobold is small race and dwell in the dark place only, we make a lot of tweak.Ībility Scores. He pick Kobold out of all races because of the pack tactics. I told him to take one of the race feature that he think is suitable to be use for his character. So one of my player, want to play a humanoid dog race. Though I totally agree with two elements: I think I'll add a penalty associated to the eating habits of the subrace, and the change of condition for hunting cry makes sense (I was still thinking this skill was too strong).Monstrous Compendium Vol 3: Minecraft Creatures The alraune grow within the bulb of a particular flower for about 20-30 years depending on the favourability of the soil, after which they bloom into their mature state. My goal was not to make a Aarakocra 2.0, if you know what I mean. The goal of this race is also to avoid sharing the exact same skills as other races (for example, the way flight works letting more freedom to the player with a scaling system). The Detect Balance document really allowed me to find out where this race was placed compared to the others, pushing me to add a vulnerability. As for the rest, I think sunlight weakness and thunder vulnerability are quite needed to compensate for flight and echolocation, two very impactful skills in game. I really appreciate the rewording of some elements, I agree that streamlining might help the general approach! :)įor the fact that you consider this race behind, you might have skipped some elements: they have 3 ASI (2 base ones, with one added by their subrace) and they do have darkvision (60ft). I would reduce the effect to just Incapacitated. The Stunned condition is a very powerful disabling ability. That is flavor that can be explained in their introduction, unless you plan to add a mechanic benefit or penalty associated with their eating habits. Remove the vulnerability to Thunder damage.įor the subclass options, you don't need to add a specific feature detailing what they normally eat. It is redundant, since you can't hear at all while deafened. You can't use this feature while you are Deafened. Until the end of your turn you gain Blindsight out to a distance of 30 feet. Something like: As an action, you can emit a high frequency sound in all directions. If you hit with it, you deal piercing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike. I designed it so that it could work with pretty much any class you want. ![]() The one I made last time went pretty well, so I hope I did good this time too. Your fanged maw is a natural weapon, which you can use to make unarmed strikes. ago by InitialShine5690 Homebrew Race: Beast-Born This is my second attempt at homebrewing a race. While flying in this way, your hands are unavailable to hold objects, make melee weapon attacks, or perform somatic components for casting spells. While you are not wearing medium or heavy armor you have a flying speed of 40 feet. Other than that, I would reword some features to align better with existing race features. I would remove sunlight weakness and thunder vulnerability. You are mostly giving benefits and then canceling them out with other penalties, and I think over penalizing. In summary, they have 1 less ability score increase, weakness to sunlight (no darkvision), and vulernability to thunder damage, in exchange for 40 foot fly speed, activated blindsight, and a bite attack. However, it is severely behind the vanilla races in terms of mechanical advantages. Overall I like this race and what you've done. Monstrous Compendium Vol 3: Minecraft Creatures ![]()
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